I'm working on a Yume Nikki fan game at the moment. It's slow going as I fumble uselessly around RPG Maker, arguably one of the simpler game building software available, but every time the game manages not to crash it's an achievement in my eyes.
Of course when working on anything you get ideas of what sort of direction to go in, events to add and the like, but sometimes you also get an idea which doesn't fit into the context of it at all but seems like a shame to discard. After downloading a couple of different fan games, I wondered if there were any attempts to simulate Yume 2kki by western developers and the answer seems to be...kind of? Most of them seem to be abandoned.
Whatever the reasons behind abandoning them (I'll guess organisation is probably a biggie), it's still a shame that most of them don't get off the ground. A collaboration sounds like great fun, sharing the creativity of so many people into one project. Part of 2kki's popularity comes from how diverse it's content is irrespective of the quality.
There isn't a huge point to this journal, it's just me musing.
Listening to: DRIFT STAGE main theme